Complexity Explorables
I stumbled upon Nicky Case's digital garden via the Blue Book and found myself diving into her extensive collection of notes. While reading through them, I came across a section on game theory. Since I knew about the topic, I got excited and decided to check out her interactive site, The Evolution of Trust. I deeply appreciate the artistic and interactive design of this game—I absolutely loved it.
I also want to credit her for sharing a link to explore even more of these interactive learning materials, which I am sharing here: Complexity Explorables.
Game theory shows us the three things we need for the evolution of trust:
- Repeat interactions: Trust keeps a relationship going, but you need the knowledge of possible future repeat interactions before trust can evolve
- Possible win-wins: You must be playing a non-zero-sum game a game where it's at least possible that both players can be better off -- a win-win.
- Low miscommunication: If the level of miscommunication is too high, trust breaks down. But when there's a little bit of miscommunication, it pays to be more forgiving